Ok, i have a few sudgestions and fix's for the server to make it a really good place to be with a stable economy for the players.
Skills:
Smith:FIXED!
Farming: there is no place to plant seeds to get herbs and also you should take seeds out of the shop because they are dropped by the chaos druids where people can train and also it could be a source of income and help the economy grow
Herblore: Once Farming is up herblore can begin, i belive that you should not have herbs in the shops because that way people will have to train the skill or buy the potions that others work for. another source of income for some and an economy booster, also it raises 2 skills and lower combat "noobs" can train at chaos druids and obtain these seeds and herbs to sell to veterians for some extra cash
Fletching: you can only fletch 10 logs at a time, not a big deal but something to possibly fix
Drops: FIXED!
i am personally a skiller, i like to do skills and work morally for cash as well as help poeple and show them how to do the skills because combat is self explanitory. but, i think that the drop rates should be a little lowered and also have other items added to the drops by monsteres so it is a little more fair on the economy, growing as it is you dont want it to plummet because everyone has expensive items.
as for the other skills and things, i have not found anything wrong. i will update this for more sudgestions and please feel free to comment and add things that i could put in
Also, a ton of updates like ::skillzone for training non combat and NPC updates to allow you to sell gained logs and mined ores, although if you take the time to smith the ores then you can make some good cash!.
Fishing xp is a little slow, but cooking is good.
Skills:
Smith:FIXED!
Farming: there is no place to plant seeds to get herbs and also you should take seeds out of the shop because they are dropped by the chaos druids where people can train and also it could be a source of income and help the economy grow
Herblore: Once Farming is up herblore can begin, i belive that you should not have herbs in the shops because that way people will have to train the skill or buy the potions that others work for. another source of income for some and an economy booster, also it raises 2 skills and lower combat "noobs" can train at chaos druids and obtain these seeds and herbs to sell to veterians for some extra cash
Fletching: you can only fletch 10 logs at a time, not a big deal but something to possibly fix
Drops: FIXED!
i am personally a skiller, i like to do skills and work morally for cash as well as help poeple and show them how to do the skills because combat is self explanitory. but, i think that the drop rates should be a little lowered and also have other items added to the drops by monsteres so it is a little more fair on the economy, growing as it is you dont want it to plummet because everyone has expensive items.
as for the other skills and things, i have not found anything wrong. i will update this for more sudgestions and please feel free to comment and add things that i could put in
Also, a ton of updates like ::skillzone for training non combat and NPC updates to allow you to sell gained logs and mined ores, although if you take the time to smith the ores then you can make some good cash!.
Fishing xp is a little slow, but cooking is good.
Last edited by Herblore on Fri Apr 22, 2011 8:44 am; edited 1 time in total (Reason for editing : Update)